About Daemonic Sword ORPG

Rules of Daemonic Sword ORPG

-Only One Hero Per Game

-You can -save/-load/-repick

-Follow the Main Quests to Obtain Super Items

-USER Heroes cannot attack other USER Heroes 1/2 of their level.

-USER Units cannot attack USER Hereos 1/3 of their level

Item given to you by other user heroes will not be able to save until 60 minutes after you have recieved that item.

-After a Hero -saves other Hero cannot take their items for 60 minutes

-Area of Effect Spells will not hurt "User Controlled Heroes"

-Ares of Effect Spells will hurt "Computer Heroes"

-Most AOE Spells are triggered and will hurt anyone based on attributes provide they are within 1/2 Level Range.

-You can not use teleport on non hero units inside dungeons and caves

The Mission

The Mission is simple. I want to create not only a map, but an entire game where the sky is the limits. I dont want anything to hold you back, I want everything to be your choice. I want Good vs Evil to have strong storylines and a epic main quest, as well be able to do hours upon hours of miscellaneous adventures to upgrade your characters and their items. These include the Arena, and Zombie Defense as well as many more. I want players to be able to do anything they want, with little restrictions as possible. I Dont want them thinking... "I wish i could do that"... In my game i want you to be able too regardless. The ultimate goal would be to eventually to have this game the most popular rpg on battle.net. As of now it is up there, however there is still much work to be done to make it the greatest. This mission has been in progress for over 5 years, and I have been working on this project through high school and college whenever I have time. The Game is nearing completion and I will probably try to work on completing it by the end of August 2011. This is not a set date, but it will give me the summer to work on it some more as I am in college obtaining my graphic design diploma!

The Inspiration

How I invision my map is kind of a mix of all these Role Playing Games that I have played, shows ive watched, things that have happened to me, and friends/fans that have added their time and effort into the game.I use Ideas from all these such as, Zelda(gameplay), Fable(GamePlay), Dragon Ball Z(strength), FF7(epicness) Diablo, Warcraft, and life in general caused me to continue to add to this game. A lot of the story comes from my life experiences, and much of the content is metaphorically worded into this magical world. I have been currently writing a book on Daemonic Sword however school and this game have been holding the process back. I am hoping to complete this game and get a fan base and eventually try to publish my book in hope to incourage youth to read and write and to imagine.


I Started creating the map years ago as just something fun to do. I used the Star Craft map editor as a kid but wasnt that good at it. When i finally got war craft map editor i started playing around, but never starting over... I worked on the map off and on for a while sometimes not even touching it for months... The map has been in developement by myself for years. In the Winter of 2009 I met 13lack_Pirate online who wanted to start creating some cool abilities for the Heroes. I gave him the ok and now is my 2nd and only in the creation of the Daemonic Sword ORPG. Only recently has the Daemonic Sword ORPG taken off with enough popularity to deserve a website and a forum.

It is all thanks to the Beta Testers and devoted fans that keep me going and help find glitches and better ways to do things. Its all because of you that i believe my map is successful. The ideas come from me, but the fun comes from you.

I am trying not to put much work into this site, i will continue to update and make it better, but the main focus is the map and to get it out of the Beta version.